Category: Pixi Tutorial

 
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Creating Dynamic Button Class In PIXI JS

author image by Kody Bentley | Pixi Tutorial Tutorial | 0 Comments | 16 Sep 2017
Creating Dynamic Button Creation Class In PIXI JS -In this tutorial we will go over how to dynamically create buttons using a Button class. What we will cover: How to create and import a button class into our game state... Read more
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Dynamically Changing Sprite Texture In PIXI JS

author image by Kody Bentley | Pixi Tutorial Tutorial | 0 Comments | 16 Sep 2017
-In this tutorial we will go over how to dynamically change a sprites texture. What we will cover: How to randomly select a texture from an array and set sprite texture on click. If you are unsure how to use... Read more
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Using PIXI AnimatedSprite

author image by Kody Bentley | Pixi Tutorial Tutorial | 0 Comments | 13 Sep 2017
Using PIXI Animated Sprite   In this tutorial we will go over how use PIXI's built in Animated Sprite functionality. What we will cover: How to create an animation from a json atlas using PIXI's Animated Sprite functionality If you... Read more
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PIXI Graphics – Continued (Advanced Shapes)

author image by Nicholas Mordecai | Pixi Tutorial Tutorial | 0 Comments | 06 Sep 2017
PIXI Graphics - Advanced Shapes In the previous post, we took a look at drawing a square using PIXI Graphics, and how to generate textures from it. Well lets look at how to draw some more advanced shapes. let graphics:... Read more
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Building Simple Custom Gravity Effect In Your PIXI Game

author image by Kody Bentley | Pixi Tutorial Tutorial | 0 Comments | 06 Sep 2017
What we will cover: How to create a simple gravity effect on a sprite in pixi What we will not cover: - Advanced gravity - Other physics properties To note I am using TypeScript for this project, however it should... Read more
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Loading JSON Atlas And Spritesheet In PIXI

author image by Kody Bentley | Pixi Tutorial Tutorial | 0 Comments | 12 Aug 2017
Getting Started Texture packer is an incredible tool that allows you to bundle multiple images into a single image. Today we are going to talk about using TexturePacker, and the benefits of doing so.In this quick tutorial we are going... Read more
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Pixi.js – Creating a game with the PIXI Application Class

author image by Nicholas Mordecai | Pixi Tutorial Tutorial | 0 Comments | 26 Jan 2017
In version 4.3.3, Pixi added in a application class. From the documentation - "Convenience class to create a new PIXI application. This class automatically creates the renderer, ticker and root container." You can take a look at how we would... Read more
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Pixi.js – Loading Assets with Pixi.loaders.Loader

author image by Nicholas Mordecai | Pixi Tutorial Tutorial | 1 Comment | 26 Jan 2017
Preloading all of your assets, or at least large parts of them can be very useful. As we saw when creating sprites (insert link), you will have to wait for the texture to be downloaded before the sprite is created.... Read more
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PIXI – Drawing Graphics and Creating Textures

author image by Nicholas Mordecai | Pixi Tutorial Tutorial | 0 Comments | 22 Jan 2017
PIXI JS - Drawing Graphics & Generating Textures So you know how to create graphics, but you don't know how to use them as a sprite, or manipulate them, or you would like to know how to draw graphics? Well... Read more
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Pixi.js – Sprites

author image by Nicholas Mordecai | Pixi Tutorial Tutorial | 0 Comments | 22 Jan 2017
A Sprite is part of a staple diet for any game. Pixi provides us with a sprite class right out of the box and has properties such as x and y positions, anchor, rotation, tint, alpha and many, many more.... Read more

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