Category: Phaser Tutorial

 
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Managing Audio In Phaser

author image by Kody Bentley | Phaser Tutorial Tutorial | 0 Comments | 23 Jan 2017
Getting Started How to preload different assets in in Phaser What We Will Cover: -Loading images -Loading spritesheets -Loading audio Preloading Images: The first thing we are going to go over in this quick tutorial is going to be preloading... Read more
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Preloading Assets In Phaser

author image by Kody Bentley | Phaser Tutorial Tutorial | 0 Comments | 23 Jan 2017
Getting Started How to preload different assets in in Phaser What We Will Cover: -Loading images -Loading spritesheets -Loading audio Preloading Images: The first thing we are going to go over in this quick tutorial is going to be preloading... Read more
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Creating Animations In Phaser Using Spritesheets

author image by Kody Bentley | Phaser Tutorial Tutorial | 0 Comments | 22 Jan 2017
Getting Started How to preload different assets in in Phaser What We Will Cover: -How to create an animations and have them looped -How to call a stop to the animation -How to destroy animation Creating The Animation In this... Read more
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Tweening In Phaser Part 2

author image by Kody Bentley | Phaser Tutorial Tutorial | 0 Comments | 20 Jan 2017
Getting Started This is part 2 of tweening in Phaser using Tween JS What we will cover: How to use a callback in your tweens and why you should! How to include a locally scope variable in your tween function... Read more
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Tweeting with Twitter API in Phaser

author image by Nicholas Mordecai | Phaser Tutorial Tutorial | 0 Comments | 17 Jan 2017
Social integration has become the corner stone of games. It's great to get 1 player who loves his / her experience in your game, but why not make it easy for them to tween about it? Twitter is among the... Read more
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Drawing Graphics in Phaser (Part 3)

author image by Nicholas Mordecai | Phaser Tutorial Tutorial | 0 Comments | 16 Jan 2017
Lets explore how to take a create a sprite from a graphics object. In the previous tutorial, we looked at creating primitives using Phaser's Graphics class. Now, we're goign to take one of those and generate a texture and apply... Read more
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Getting Started With Simple Phaser Tweens

author image by Kody Bentley | Phaser Tutorial Tutorial | 0 Comments | 16 Jan 2017
One of the great things about Phaser is tweens, Phaser comes prepackaged with tween.js (which can be found here), to make creating and using tweens a breeze. In this tutorial we are going to go over very simple basics of... Read more
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Tweening Tint in Phaser

author image by Nicholas Mordecai | Phaser Tutorial Tutorial | 0 Comments | 15 Jan 2017
Getting Started With Tweening an Object's Tint Ever wanted to get something to fade between two colours? Well lets look at how to do that in this post! It's actually not as difficult to do, though because phaser doesn't allow... Read more
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Drawing Graphics in Phaser (Part 2)

author image by Nicholas Mordecai | Phaser Tutorial Tutorial | 0 Comments | 14 Jan 2017
Advanced Shapes (Primitives) Carying on from my previous post, getting started with Phaser Graphics, we will look at using the moveTo and lineto function to draw some more complex shapes. let group = this.add.group(); let graphics = this.game.make.graphics(0, 0); graphics.lineStyle(1,... Read more
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Drawing Graphics in Phaser (Part 1)

author image by Nicholas Mordecai | Phaser Tutorial Tutorial | 0 Comments | 13 Jan 2017
Using Phaser Graphics In this quick tutorial, we're going to take a look at how to draw primitives using Phaser's Graphics class. Drawing your shape is almost always the same, but there is a difference between creating the graphics. You... Read more